Instagram: cmossholder
Website: https://schematicmusiccompany.bandcamp.com/album/lighghthouse
Bio: "Chad Mossholder is a BAFTA-nominated composer and sound artist renowned for his ability to seamlessly bridge the worlds of art and commercial creative endeavors. With a career spanning over two decades, his diverse portfolio encompasses experimental electronic music composition, audio/visual art installations, and the dynamic realm of video game music and sound design. His critically acclaimed and experimental electronic music project “Twine” has performed all over the world and has released six full length albums as well as numerous mini-albums and EP’s on such labels as Schematic, Hefty Records, Bip-Hop Records and Ghostly Records. His sound designs span a diverse range of high-profile game titles including DOOM, DOOM Eternal, EverQuest, EverQuest II, Star Wars Galaxies and DC Universe Online. For more than 20 years, Chad has maintained a fruitful collaboration with acclaimed artist and writer, Mark Amerika. Their collaborative works, including Immobilité, the first-ever feature length art film shot on a mobile phone, have graced prestigious exhibitions on a global scale, solidifying their presence within the international art scene."
Statement: "As a sound designer, electronic composer, and writer of experimental fiction, my work exists at the intersection of sensory immersion and conceptual dissonance. I’m drawn to the porous boundaries between noise and music, narrative and abstraction, art and utility—exploring how sound, image, and language can be deconstructed and recombined to reveal new patterns of meaning. My approach is deeply sculptural: I treat sound as both material and metaphor, carving space through frequency, shaping emotion with rhythm, and layering sonic textures that oscillate between the visceral and the cerebral. Whether composing for a AAA video game, crafting a piece of experimental electronic music, or writing fiction that disorients and destabilizes, I seek to disrupt habitual perception and rewire how we listen, feel, and interpret. Collaboration is central to my process. For over two decades, I’ve worked across disciplines and genres, from co-creating the audiovisual project Twine, which fuses glitch aesthetics with immersive atmospheres, to long-standing partnerships with artists like Mark Amerika, whose pioneering digital works blur the lines between cinema, poetry, and code. These collaborations extend my practice into galleries, film festivals, and spaces where technology and expression collide. Ultimately, my work is about resonance—emotional, sonic, and conceptual. I aim to create experiences that linger and promote critical thinking. "